Publications

2019

Procedural Progression Model for Smash Time, IEEE Conference on games (CoG) 2019: 1-8.

João Catarino, Carlos Martinho

The poster presentation of the Procedural Progression Model for Smash Time research paper at CoG’19.

This paper is the result of the MSc dissertation thesis: Skill-based Progression Model for Smash Time.

Research done on the institution:

– Intelligent Agents and Synthetic Characters Group (GAIPS) , Instituto de Engenharia de Sistemas e Computadores – Investigação e Desenvolvimento (INESC-ID) , Lisboa, Portugal

2016

Intelligent biohazard training based on real-time task recognition, ACM Transactions on Interactive Intelligent Systems, Vol. 6, Issue 3, 2016.10.

Helmut Prendinger, Nahum Alvarez, Antonio Sanchez-Ruiz, Marc Cavazza, João Catarino, João Oliveira, Rui Prada, Shuji Fujimino, and Mika Shigematsu.

Research done on the institutions:

– Prendinger Laboratory, National Institute of Informatics (NII), Tokyo, Japan

– Intelligent Agents and Synthetic Characters Group (GAIPS) , Instituto de Engenharia de Sistemas e Computadores – Investigação e Desenvolvimento (INESC-ID) , Lisboa, Portugal

2015

The Geometry Friends Game AI Competition, Proceedings of CIG’2015 — IEEE Conference on Computational Intelligence and Games, pp. 431-438, Tainan, Taiwan. August 2015. IEEE.

Rui Prada, Phil Lopes, João Catarino, João Quitério and Francisco Melo.

The presentation of the Geometry Friends Game AI Competition research paper at CIG’2015.

Research done on the institution:

– Intelligent Agents and Synthetic Characters Group (GAIPS) , Instituto de Engenharia de Sistemas e Computadores – Investigação e Desenvolvimento (INESC-ID) , Lisboa, Portugal

2014

iCO2: a networked game for collecting eco-driving behavior data, IEEE Internet Computing, Special Issue on Networked Games, Vol. 18, No. 3, 2014.5/6, pp 28-35.

Helmut Prendinger, João Oliveira, João Catarino, Marconi Madruga, and Rui Prada.

Research done on the institutions:

– Prendinger Laboratory, National Institute of Informatics (NII), Tokyo, Japan

– Intelligent Agents and Synthetic Characters Group (GAIPS) , Instituto de Engenharia de Sistemas e Computadores – Investigação e Desenvolvimento (INESC-ID) , Lisboa, Portugal