Biosafety Lab – 2013


Training game in a 3d virtual high-security biological laboratory, to teach medical students how to solve and avoid accidents, using the Kinect or the mouse.

Game Development, Unity, Kinect, C#


Game developed at the National Institute of Informatics of Japan.

Supervisors: Helmut Prendinger

Collaborators: Nahum Alvarez, João Oliveira



Publication made from the research and development of this project:

Intelligent biohazard training based on real-time task recognition, ACM Transactions on Interactive Intelligent Systems (TiiS), Vol. 6, Issue 3, 2016.10. [PDF]