Biosafety Lab – 2013
Training game in a 3d virtual high-security biological laboratory, to teach medical students how to solve and avoid accidents, using the Kinect or the mouse.
Game Development, Unity, Kinect, C#
Game developed at the National Institute of Informatics of Japan.
Supervisors: Helmut Prendinger
Collaborators: Nahum Alvarez, João Oliveira
Publication made from the research and development of this project:
Intelligent biohazard training based on real-time task recognition, ACM Transactions on Interactive Intelligent Systems (TiiS), Vol. 6, Issue 3, 2016.10. [PDF]